School Group Project at Milwaukee School of Engineering
Okay, this one isn't gaming related: but hear me out!
At Milwaukee School of Engineering, I worked with three other UX designers on a website re-design.
We used the card sorting method on Optimal Workshop via 10 participants to understand how users expected to find important information on the website. Based on a crawling analysis, we made 20 cards representing different content topics for participants to categorize in a way that made sense to them.
We used various metrics provided by Optimal Workshop to analyze the results, including a frequency table, 3D cluster views, merge methods, and a similarity matrix.
The team designed wireframes for the re-design, and I made a high-fidelity prototype to present to the client.
For my next project, I have an idea to use this method to improve a game UI design.
We are silly bots - we can't detect what she is trying to tell us!